Soak your Opponents / Elimination and Special Objective(s): Soak the target
Number of Players | Distribution:
Number of Players / Participants :: Any
Distribution :: Strict Teams or Variable Teams (if specific switching rules agreed upon); attacking Team should have more Players than the base-defending Team
Hit / Scoring Mode | Recommended Hit / Scoring Method
(Recommended / Required):
Hit / Scoring Mode :: [ Soakfest for Offensive Players, Hit-based, Elimination for Defensive Players ] and Objective-Completion Scoring
Hit / Scoring Method (Recommended / Required) :: Any || Honor-Based - Complete Saturation / Drenched / Soaked System and Tag Device - Fill Device not recommended
Time Limit:
15 minutes to 1 hour; optimal time depends on the total number of Players
Battle / Playing Field Size (Recommended / Required) | Specific Environment (Recommended / Required):
Battle/Playing Field Size (Recommended / Required) :: Any, but requires a designated base area with defined border and decent natural defence capability
Specific Environment (Recommended / Required) :: Any
End Game (optional):
N/A
Special Requirements (optional):
Target for the attackers to attempt to soak
Specific Details and Rules:
Basically, there is a defense and an offense. The offense has unlimited lives, whereas the defense can only get hit once before they are permanently out of the game. The defense has to protect a certain object in their base for a certain amount of time and the offense has to soak this certain object to win the game. The offense wins when the object has been soaked or all defensive Players are out. The defense wins when the time runs out and there is at least one defensive Player remaining. Players can be distributed in any different way, lopsided or equal.