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Overall Game Objective(s):
Inverse Score-Based |
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Number of Players | Distribution:
- Number of Players / Participants :: Any
- Distribution :: Each Player is independant or Players can work together in a Team with alternating Players making subsequent shots
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Hit / Scoring Mode | Recommended Hit / Scoring Method
(Recommended / Required):
- Hit / Scoring Mode :: Objective-Completion Scoring; each shot adds a point to a Player's or Team's total score
- Hit / Scoring Method (Recommended / Required) :: Count of the number of shots taken
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Time Limit:
30 minutes to multiple hours depending on the size of the course |
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Battle / Playing Field Size (Recommended / Required) | Specific Environment (Recommended / Required):
- Battle/Playing Field Size (Recommended / Required) :: Medium (soccer field size - roughly 2 acres) to Large (multi-acre park)
- Specific Environment (Recommended / Required) :: Any
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End Game (optional):
If two or more Players / Teams have the same lowest score, Playoff Holes should be played until a winner is determined |
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Special Requirements (optional):
Requires small paper (waxed), plastic, and/or styrofoam cups as well as larger buckets or some similar sort of container to serve as the target holes. Starting points for course holes should be clearly marked as well. |
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Specific Details and Rules:
This game is basically akin to golf, but done using water blasters and small cups in place of the ball. The general concept is simple: launch the cup and have it land in the bucket using as few squirts as possible. Basically, the Players would have a starting position from which they play their cup over the nozzle of their blaster, pump, aim, and launch the cup towards the bucket (the goal). Different-sized soakers can be used to give more or less range/control depending on one's arsenal (sort of like having a set of clubs). Where the cup lands is there the player can then shoot from again (the Player must have at least one foot on the spot where their cup landed). The size of the course can vary depending on how big an area and how many buckets one has to use. The winner is the one who needs to use the least number of shots from the various starting positions to get his/her styrofoam cup into the buckets. Players alternate on who is aiming for the goal; thus, two or more cups may end up on the playing field at the same time.
Optional: Players can be divided into Teams of 2-4; if Team play is being used, Players in Teams should cycle through their Team with each successive shot. |